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General Camporee
Information Page 1


General Camporee
Information Page 2

OA information
Updated 4-12-10


When/Where/Cost And Link For Camporee 
Registration

Camporee Map of events  Thursday night set up information
Updated 4-21 1:30 p.m.

Friday Night Event
& Events 1- 2 for
Saturday

Event 3 to 7
Updated 3-24-10

Events 8 to 10

Events 11 to 15

Events 16 to 18

What Patrol need to Learn and Bring

Decoder Assembly
Instructions

Contact Staff

Updated on 4-21-2010

Event #3 SPEARING THE LOOP
1914 The first William T. Hornaday gold medal for the conservation of wildlife is
presented.
Patrol must provide 8 hand made spears per instructions. Also one Loop per instructions. Loop will be hung on course and at the signal the loop will slide down the course and the patrol members will throw the spears hoping to hit/the center of the loop while it moves down the course. Less than 8 members and some members will be required to throw more than one spear. Click HERE to see how to make spears.  Updated 3-24-10

Event # 4 SCOUTING FOR FOOD
1915 Scouting has been helping those in need.
Every since scouting was started it has been our duty to help those who needed our help and it continues 100 years later all food will be donated to a Kentucky charity. All food and supplies will go to:
Action Ministries in Covington. They currently serve over 1000 families.
Scouting for Food  Each scout is to bring one none-perishable food item. If the whole patrol donate at least one item each they will be given 100 extra points for overall camporee patrol award. Points will be based on percentage of participation. Example 5 people in patrol all give then patrol gets 100 points. 8 people in patrol and only 4 give then patrol gets 50 points. Our goal is to collect 500 items in one day. If you want to bring more please do so, remember we are helping someone who will be grateful.

Event #5 LOOP ROLLING
1916 Congress grants the Boy Scouts of America a federal charter on June 15, 1916 giving special protection to the name and insignia and limiting membership to American citizens. One of the games youth played during this time is a rolling the loop game.
Patrols must provide two sticks 12" long. You will use the loop you make for Event #3. The patrol must use the two sticks and roll the loop along a course. If the patrol is less than 8 some scouts will have to do the event more than one time. Timed event shortest time for all 8 members wins. You must make a loop according to the directions attached to website Click Here for instructions and how to make loop.

Event # 6  PATROL STAVES
1920 The First World Jamboree is held in England; Boy Scouts from 32 of 52 countries are present. The Boy Scouts of America sends 301 members.
Patrols use Scouts Staffs to get around Jamboree, You Patrol needs to make a patrol staff.
Required: sturdy stick, hiking staff size. Hang awards and mementos on your Patrol Staff that the patrol has acquired. Keep the staff with the scouts as they do the events. Prepare it by leaving it natural, or removing the bark, sanding, and varnishing. Your choice make it personal.
Drill holes every 3 or 4 inches starting at the top. Attach a 1 foot loop of leather lace in each hole. Hang ribbons and awards from these loops. The Scout Shop sells staff medallions for each rank from Tiger to Eagle. You could purchase and attach one of these as the den or patrol advances in rank. Feathers, leather fobs, and other items can be added for patrol campouts, hikes, or other events. 
You will bring this to the lodge for judging at 4:30 p.m. Saturday. Please stop by and pick up before campfire.

Event #7 FLAME OUT
1924 The Every Scout a Swimmer program is inaugurated.
Water is the main part of this event also,
Each patrol receives a tea candle. Scouts build a small raft using sticks and string on which to float their candle. This will be done with at least 2 patrols at a time.
When all patrols are ready, their candles are lit and the rafts are launched into the creek. It's a good idea to have each raft tethered by a 40 foot string and wade them out from shore. When rafts are launched and judge gives 'GO' signal, all scouts throw rocks at other patrol's raft. This is a timed event, the patrol who puts out the other patrols candle first and the shortest overall time. Scouts can not hit Candle must put out with water splashing. Time will be used to break ties.